
/*
 * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met: redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer;
 * redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution;
 * neither the name of the copyright holders nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * SimpleNetwork.cc
 *
 * Description: See SimpleNetwork.hh
 *
 * $Id$
 *
 */

#include "mem/ruby/network/simple/SimpleNetwork.hh"
#include "mem/ruby/profiler/Profiler.hh"
#include "mem/ruby/system/System.hh"
#include "mem/ruby/network/simple/Switch.hh"
#include "mem/ruby/common/NetDest.hh"
#include "mem/ruby/network/simple/Topology.hh"
#include "mem/protocol/TopologyType.hh"
#include "mem/protocol/MachineType.hh"
#include "mem/ruby/buffers/MessageBuffer.hh"
#include "mem/protocol/Protocol.hh"
#include "mem/gems_common/Map.hh"

// ***BIG HACK*** - This is actually code that _should_ be in Network.cc

// Note: Moved to Princeton Network
// calls new to abstract away from the network
/*
Network* Network::createNetwork(int nodes)
{
  return new SimpleNetwork(nodes);
}
*/

SimpleNetwork::SimpleNetwork(const string & name)
  : Network(name)
{
  m_virtual_networks = 0;
  m_topology_ptr = NULL;
}

void SimpleNetwork::init(const vector<string> & argv)
{

  Network::init(argv);

  m_endpoint_switches.setSize(m_nodes);

  m_in_use.setSize(m_virtual_networks);
  m_ordered.setSize(m_virtual_networks);
  for (int i = 0; i < m_virtual_networks; i++) {
    m_in_use[i] = false;
    m_ordered[i] = false;
  }

  // Allocate to and from queues
  m_toNetQueues.setSize(m_nodes);
  m_fromNetQueues.setSize(m_nodes);
  for (int node = 0; node < m_nodes; node++) {
    m_toNetQueues[node].setSize(m_virtual_networks);
    m_fromNetQueues[node].setSize(m_virtual_networks);
    for (int j = 0; j < m_virtual_networks; j++) {
      m_toNetQueues[node][j] = new MessageBuffer(
                   "toNet node "+int_to_string(node)+" j "+int_to_string(j));
      m_fromNetQueues[node][j] = new MessageBuffer(
                   "fromNet node "+int_to_string(node)+" j "+int_to_string(j));
    }
  }

  // Setup the network switches
  //  m_topology_ptr = new Topology(this, m_nodes);
  m_topology_ptr->makeTopology();
  int number_of_switches = m_topology_ptr->numSwitches();
  for (int i=0; i<number_of_switches; i++) {
    m_switch_ptr_vector.insertAtBottom(new Switch(i, this));
  }
  m_topology_ptr->createLinks(false);  // false because this isn't a reconfiguration
}

void SimpleNetwork::reset()
{
  for (int node = 0; node < m_nodes; node++) {
    for (int j = 0; j < m_virtual_networks; j++) {
      m_toNetQueues[node][j]->clear();
      m_fromNetQueues[node][j]->clear();
    }
  }

  for(int i=0; i<m_switch_ptr_vector.size(); i++){
    m_switch_ptr_vector[i]->clearBuffers();
  }
}

SimpleNetwork::~SimpleNetwork()
{
  for (int i = 0; i < m_nodes; i++) {
    m_toNetQueues[i].deletePointers();
    m_fromNetQueues[i].deletePointers();
  }
  m_switch_ptr_vector.deletePointers();
  m_buffers_to_free.deletePointers();
  // delete m_topology_ptr;
}

// From a switch to an endpoint node
void SimpleNetwork::makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
{
  assert(dest < m_nodes);
  assert(src < m_switch_ptr_vector.size());
  assert(m_switch_ptr_vector[src] != NULL);
  if(!isReconfiguration){
    m_switch_ptr_vector[src]->addOutPort(m_fromNetQueues[dest], routing_table_entry, link_latency, bw_multiplier);
    m_endpoint_switches[dest] = m_switch_ptr_vector[src];
  } else {
    m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
  }
}

// From an endpoint node to a switch
void SimpleNetwork::makeInLink(NodeID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration)
{
  assert(src < m_nodes);
  if(!isReconfiguration){
    m_switch_ptr_vector[dest]->addInPort(m_toNetQueues[src]);
  } else {
    // do nothing
  }
}

// From a switch to a switch
void SimpleNetwork::makeInternalLink(SwitchID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
{
  if(!isReconfiguration){
    // Create a set of new MessageBuffers
    Vector<MessageBuffer*> queues;
    for (int i = 0; i < m_virtual_networks; i++) {
      // allocate a buffer
      MessageBuffer* buffer_ptr = new MessageBuffer;
      buffer_ptr->setOrdering(true);
      if (m_buffer_size > 0) {
        buffer_ptr->setSize(m_buffer_size);
      }
      queues.insertAtBottom(buffer_ptr);
      // remember to deallocate it
      m_buffers_to_free.insertAtBottom(buffer_ptr);
    }

    // Connect it to the two switches
    m_switch_ptr_vector[dest]->addInPort(queues);
    m_switch_ptr_vector[src]->addOutPort(queues, routing_table_entry, link_latency, bw_multiplier);
  } else {
    m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
  }
}

void SimpleNetwork::checkNetworkAllocation(NodeID id, bool ordered, int network_num)
{
  ASSERT(id < m_nodes);
  ASSERT(network_num < m_virtual_networks);

  if (ordered) {
    m_ordered[network_num] = true;
  }
  m_in_use[network_num] = true;
}

MessageBuffer* SimpleNetwork::getToNetQueue(NodeID id, bool ordered, int network_num)
{
  checkNetworkAllocation(id, ordered, network_num);
  return m_toNetQueues[id][network_num];
}

MessageBuffer* SimpleNetwork::getFromNetQueue(NodeID id, bool ordered, int network_num)
{
  checkNetworkAllocation(id, ordered, network_num);
  return m_fromNetQueues[id][network_num];
}

const Vector<Throttle*>* SimpleNetwork::getThrottles(NodeID id) const
{
  assert(id >= 0);
  assert(id < m_nodes);
  assert(m_endpoint_switches[id] != NULL);
  return m_endpoint_switches[id]->getThrottles();
}

void SimpleNetwork::printStats(ostream& out) const
{
  out << endl;
  out << "Network Stats" << endl;
  out << "-------------" << endl;
  out << endl;
  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
    m_switch_ptr_vector[i]->printStats(out);
  }
}

void SimpleNetwork::clearStats()
{
  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
    m_switch_ptr_vector[i]->clearStats();
  }
}

void SimpleNetwork::printConfig(ostream& out) const
{
  out << endl;
  out << "Network Configuration" << endl;
  out << "---------------------" << endl;
  out << "network: SIMPLE_NETWORK" << endl;
  out << "topology: " << m_topology_ptr->getName() << endl;
  out << endl;

  for (int i = 0; i < m_virtual_networks; i++) {
    out << "virtual_net_" << i << ": ";
    if (m_in_use[i]) {
      out << "active, ";
      if (m_ordered[i]) {
        out << "ordered" << endl;
      } else {
        out << "unordered" << endl;
      }
    } else {
      out << "inactive" << endl;
    }
  }
  out << endl;
  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
    m_switch_ptr_vector[i]->printConfig(out);
  }

  m_topology_ptr->printConfig(out);
}

void SimpleNetwork::print(ostream& out) const
{
  out << "[SimpleNetwork]";
}
